S32 Final 172nd Place: First Experience with a Cycle Party
UnreviewedThis is the result of an article analysis performed by AI. For more details, please refer to the original article.
Team Overview
A cycle party centered around Miraidon and Ho-Oh. Their excellent synergy allows for wide engagement, and abundant recovery options enable simple yet powerful cycle battles. Requires more advanced pla
Ability: Hadron Engine
-
Electro Drift
-
Dragon Pulse
-
Parabolic Charge
-
Tera Blast
EV / Actual Stats
| Category | Actual Stats | EVs |
|---|---|---|
| H | 207 | 252 |
| A | 94 | 0 |
| B | 121 | 4 |
| C | 181 | 76 |
| D | 150 | 116 |
| S | 163 | 60 |
Nature: Modest
AI Description: Special attacker holding Assault Vest. EVs in HP and Special Defense enhance bulk.
Ability: Regenerator
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Sacred Fire
-
Recover
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Brave Bird
-
Calm Mind
EV / Actual Stats
| Category | Actual Stats | EVs |
|---|---|---|
| H | 213 | 252 |
| A | 135 | 4 |
| B | 154 | 236 |
| C | 130 | 0 |
| D | 175 | 4 |
| S | 112 | 12 |
Nature: Bold
AI Description: This Ho-Oh is a physically defensive tank, utilizing its high bulk to withstand physical attacks. It burns opponents with Sacred Fire and maintains presence with recovery moves, excelling in long draw
Ability: Toxic Debris
-
Power Gem
-
Sludge Wave
-
Stealth Rock
-
Tera Blast
EV / Actual Stats
| Category | Actual Stats | EVs |
|---|---|---|
| H | 190 | 252 |
| A | 75 | 0 |
| B | 123 | 100 |
| C | 135 | 4 |
| D | 112 | 84 |
| S | 126 | 68 |
Nature: Jolly
AI Description: Glimmora, with Balloon, balances Special Defense and Speed. It acts as a special attacker counter or setup pivot. Can set Toxic Spikes, controlling the field and disrupting foes.
Ability: Sword of Ruin
-
Swords Dance
-
Icicle Crash
-
Sucker Punch
-
Sacred Sword
EV / Actual Stats
| Category | Actual Stats | EVs |
|---|---|---|
| H | 155 | 0 |
| A | 172 | 252 |
| B | 101 | 4 |
| C | 99 | 0 |
| D | 85 | 0 |
| S | 205 | 252 |
Nature: Jolly
AI Description: A physical attacker holding Focus Sash. Max EVs in Attack and Speed allow it to outspeed opponents and deal high damage. Due to low defenses, Focus Sash is crucial for enduring a hit.
Ability: Quark Drive
-
Earthquake
-
Iron Head
-
Wild Charge
-
Stone Edge
EV / Actual Stats
| Category | Actual Stats | EVs |
|---|---|---|
| H | 179 | 108 |
| A | 158 | 204 |
| B | 141 | 4 |
| C | 82 | 0 |
| D | 96 | 44 |
| S | 159 | 148 |
Nature: Jolly
AI Description: Great Tusk with Choice Band. A powerful physical attacker that leverages its high attack and speed to pressure opponents.
Ability: Unaware
-
Wave Crash
-
Earthquake
-
Protect
-
Rest
EV / Actual Stats
| Category | Actual Stats | EVs |
|---|---|---|
| H | 257 | 252 |
| A | 108 | 0 |
| B | 183 | 252 |
| C | 85 | 0 |
| D | 86 | 4 |
| S | 55 | 0 |
Nature: Bold
AI Description: Heirassha is allocated EVs in HP and Defense, allowing it to function effectively as a physical wall, proficiently enduring physical attacks.